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Only the Most Dedicated Have Finished These 5 Final Fantasy Games

The Ultimate Final Fantasy Challenge: Games Only the Devoted Have Conquered

With a legacy stretching across decades, Final Fantasy is a name that instantly evokes images of Chocobos, iconic theme music, and legendary tales of adventure. But for every fan familiar with the series, fewer can claim to have completed some of its toughest and most obscure chapters. If you think you know Final Fantasy, discover which entries have truly tested even the most passionate followers.

Final Fantasy XI: The MMO You Can’t Just Dip Into

Even among massively multiplayer online games, Final Fantasy XI stands as a giant. Vana’diel, its ever-expanding universe, is notorious for its sheer depth and commitment. Over its long life, the game has received a staggering number of expansions and updates—transforming it into an experience with a scale that almost no other Final Fantasy title can match.

What sets FFXI apart is not just its longevity, but the unique social dynamics it created. Before solo-friendly updates, even basic progression was a trial by fire: building the perfect party was essential, and playing out of sync with player activity could mean endless hours of waiting. Although current systems have eased the entry for solo adventurers, those who have truly completed every expansion and side quest are rare. The immense time investment and shifting metagame make this an achievement respected not just within the Final Fantasy community, but across the MMO landscape. You can still find the game available officially on PC via Square Enix PlayOnline, offering a living archive of online RPG design.

Lightning Returns: Final Fantasy XIII – A Polarizing Finale

The XIII trilogy divides opinion like no other, and Lightning Returns: Final Fantasy XIII sits at the heart of that schism. With a radical switch to action RPG mechanics and a storyline focused solely on Lightning herself, this entry is famously polarizing. The game’s unique time-management structure, its post-apocalyptic world, and the fate of all existence resting on a single, often-controversial heroine guarantee a journey as demanding as it is divisive.

Nearly every element distinguishes it from its predecessors—combat requires strategic prowess and quick reflexes, exploring different timelines can be unforgiving, and the run-time easily hits 40+ hours. While its campy fun and wild storytelling offer rewards for open-minded players, only the most dedicated have seen its narrative through to the wild final act. For those curious, Lightning Returns is available on Steam and remains a must-play curiosity for franchise completists.

Dirge of Cerberus: Final Fantasy VII – Vincent’s Dark Solo

Spinoffs often struggle to capture the magic of their main series, and Dirge of Cerberus: Final Fantasy VII is a case study in bold, risky experimentation. Shifting the focus away from Cloud and the main party, the PS2-exclusive puts Vincent Valentine—a cult favorite—under the spotlight in a third-person shooter format almost unrecognizable to traditional JRPG fans.

The result? A divisive title that asks players to swap turn-based strategy for rapid-fire action, transforming into beasts to dispatch foes in gothic environments. Hardcore FFVII loyalists may have picked it up for completion’s sake, but most didn’t stick around. At only about 12 hours, the format switch was a shock to the system. Nostalgia for Vincent or the hope for deeper lore could only carry fans so far. If you want to track down this cult entry, be prepared for a journey into the less-traveled corners of the Final Fantasy universe—copies are still sought after by collectors but not essential for every fan’s trophy case.

Final Fantasy Mystic Quest – The ‘Beginner’s RPG’ Turned Cult Oddity

Originally designed to introduce Western audiences to the RPG genre, Final Fantasy Mystic Quest is now remembered less for its accessibility and more for its oddities. While easy to pick up, seasoned fans often find its simple mechanics and limited exploration off-putting. Lacking the intricate world map and party dynamics of core entries, the game’s charm lies instead in its quirky soundtrack, unique traversal mechanics (like a grappling hook), and distinct sprite art.

It’s a short commitment by RPG standards—around 14 hours—but the lack of depth ensures only those with historical or completionist curiosity finish it. The SNES cartridge has become a collector’s conversation piece and a timestamp of early attempts at RPG outreach in the West, rarely referenced outside the Theatrhythm Final Fantasy series.

Final Fantasy XIV 1.0 – The Legendary Disaster That Was Reborn

In the universe of online games, few stories are as dramatic as that of Final Fantasy XIV’s original launch. Plagued by critical flaws, an unintuitive interface, and unstable servers, the game’s debut united critics and players in frustration. The backlash led Square Enix to shut down the original version—with an in-universe apocalypse event—before reinventing it as Final Fantasy XIV: A Realm Reborn.

Enduring the 1.0 era required an almost masochistic level of loyalty. Those who suffered through the initial design—and completed its content—form a unique cohort within the Final Fantasy scene, recognized for their persistence and for witnessing firsthand one of gaming’s greatest comeback stories. Today, the rebuilt experience is a critical darling with continued expansions like Dawntrail, available via the official Final Fantasy XIV website, but the scars and bragging rights of surviving the original are reserved for a legendary few.

These games reveal that being a true Final Fantasy fan isn’t just about playing the hits—it’s about the determination to see every story to its end, no matter how daunting the journey.

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