
Resident Evil 10 Faces Unprecedented Hurdle: Why RAM Shortages and AI Shifts Threaten the Franchise’s Future
Resident Evil 10: Caught in the Crossfire of AI, RAM, and a Shifting Industry
As anticipation brews for the next chapter in the Resident Evil saga, hardcore fans and industry insiders alike are facing an uncomfortable truth: Resident Evil 10’s road ahead is clouded by challenges more daunting than anything lurking in its iconic survival horror corridors. The villain? Not some new bioweapon, but a global RAM shortage and the surging dominance of AI technology.
The AI Bubble and RAM: An Unlikely Nemesis
The past months have left the gaming world buzzing after a series of high-stakes deals between the largest memory chip producers—Samsung, SK Hynix, and Micron—and major AI companies. In their pursuit of AI revolution, these tech giants have redirected virtually all new RAM production towards powering vast data centers, abandoning the consumer market. The knock-on effect is a rising storm of ballooning RAM prices and looming components shortages.
For developers and publishers, this isn’t just an accounting headache—it’s a full-blown existential dilemma. Premium franchises like Resident Evil, which lean on cutting-edge visuals, rapid load times, and sprawling dynamic environments, depend on accessible, affordable RAM not just for players, but for the workstations and dev kits required during years of development.
Industry Insider Concerns Mount
Celebrated leaker and Resident Evil chronicler, AestheticGamer (also known as Dusk Golem), voiced their concerns on social media, illustrating a scenario that could bring the entire industry to a crawl. If RAM prices continue skyrocketing, it’s not just game launches at stake—entire hardware cycles could be pushed back. The idea of paying $700 to $1,000 for next-gen consoles feels out of touch for many, and the recent upward trend in pricing for PS5, Xbox Series X/S, and Nintendo Switch is a sobering sign developers are watching closely.
Delays on the Horizon: The Resident Evil 10 Timeline
With Resident Evil: Requiem just launching, fans are used to a waiting game: typically, Capcom spaces out mainline releases by several years. But the current environment may stretch that hiatus far longer. If studios can’t secure affordable hardware, or if console makers slow new launches while waiting for materials, the next Resident Evil main entry could vanish from release calendars for the foreseeable future.
This is particularly troubling for genres reliant on technical innovation. Games like Resident Evil have built their brand on photorealistic atmospheres, seamless world transitions, and intricate enemy AI—features directly tethered to the hardware’s evolving capabilities. The current landscape threatens to pause that momentum industry-wide.
Why Gamers and Developers Are Paying Attention
The pressure is most acute in the gaming and personal computing spaces. Developers must navigate hardware limitations, potentially scaling back ambitions or prioritizing platforms less affected by shortages. Meanwhile, dedicated players who have supported Resident Evil through every outbreak and mutation may face longer waits and steeper entry costs, whether for new episodes or consoles themselves.
The only certainty amid this uncertainty is that Capcom—and the industry at large—are facing one of the most unpredictable chapters yet. As supply chains flaunt their unpredictability and AI continues its global takeover, the very landscape of blockbuster gaming, from legacy horror franchises to new IPs, remains in flux.
Until RAM production stabilizes or new tech breakthroughs emerge, fans of Resident Evil will need to channel their survivor instincts—a skill the franchise has honed for decades.



